Difference between revisions of "Fallout 3"
(Added template link for Elektra Gomez) |
(Updated Elektra Repair->Sneak) |
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* [[Fallout_3:_Boom_Boom_Wootini|Boom Boom Wootini (''Unarmed, Big Guns, Sneak'')]] | * [[Fallout_3:_Boom_Boom_Wootini|Boom Boom Wootini (''Unarmed, Big Guns, Sneak'')]] | ||
* [[Fallout_3:_Crackee_Simms|Crackee Simms (''Small Guns, Repair, Lockpick'')]] | * [[Fallout_3:_Crackee_Simms|Crackee Simms (''Small Guns, Repair, Lockpick'')]] | ||
− | * [[Fallout_3:_Elektra_Gomez|Elektra Gomez (''Laser Weapons, | + | * [[Fallout_3:_Elektra_Gomez|Elektra Gomez (''Laser Weapons, Sneak, Lockpick'')]] |
[[Category:Gaming]] | [[Category:Gaming]] |
Revision as of 06:39, 18 April 2009
As a lover of RPGs, I fell in love almost immediately with Fallout 3. As a result of the endless possibilities on character construction, and anticipating running through the game various different ways, I decided to construct and share character templates (and maybe other tidbits). Am I saying they are the only way to play? Not at all--that's what's so great about a good RPG is the variety of experiences. I'm just saying that these templates provide some logical collection of somewhat focused abilities and talents to maximize a certain playing style. In the end, all these are "in my humble opinion".